Adobe Flash 11 Stage3D Game Programming
A step-by-step guide for creating stunning 3D games in Flash 11 Stage3D using AS3 and AGAL
Adobe's Stage3D (Molehill) is a set of 3D APIs that has brought 3D to the Flash platform. Being a completely new technology, there were almost no resources to get you acquainted with this revolutionary platform, until now. This book will show you how to make your very own next-gen 3D games in Flash. If you have ever dreamed of writing your own console-style 3d game in Flash, get ready to be blown away by the hardware accelerated power of Stage3D. This book will lead you step-by-step through the process of programming a 3D game in Actionscript 3 using this exciting new technology. Filled with examples, pictures and source code, this is a practical and fun-to-read guide that will benefit both 3D programming beginners and expert game developers alike.
| Details | |
|---|---|
| Herausgeber | Packt Publishing |
| Autor(en) | Christer Kaitila |
| ISBN | 978-1-84969-168-0 |
| veröffentlicht | 2011 |
| Seiten | 412 |
| Sprache | English |





