Creating Games with cocos2d for iPhone 2
Master cocos2d through building nine complete games for the iPhone
Games are explained in detail, from the design decisions to the code itself. Learn to build a wide variety of game types, from a memory tile game to an endless runner. Use different design approaches to help you explore the cocos2d framework.
| Details | |
|---|---|
| Herausgeber | Packt Publishing |
| Autor(en) | Paul Nygard |
| ISBN | 978-1-84951-900-7 |
| veröffentlicht | 2012 |
| Seiten | 388 |
| Sprache | English |






