iOS Game Development Cookbook
Simple Solutions for Game Development Problems
Want to build games with iOS technologies? This cookbook provides detailed recipes for a wide range of common iOS game-development issues, ranging from 2D and 3D math to Game Center integration, and OpenGL to performance. If you're familiar with iOS and Objective-C, this is the problem-solving guide you want. Rather than focus on specific game engines for iOS, such as Cocos2D or the Corona SDK, the recipes in this cookbook strictly deal with baked-in iOS technologies. You'll learn solutions for everything from tile-matching games to racing, with working code that you can use right away.
| Details | |
|---|---|
| Herausgeber | O'Reilly Media |
| Autor(en) | Jonathon Manning, Paris Buttfield-Addison |
| ISBN | 978-1-4493-6876-0 |
| veröffentlicht | 2014 |
| Seiten | 396 |
| Sprache | English |















